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  1. The 'Massacre' at Mazen, 4th June 1817 The triumphant victory at Fenada would bring great pride and increase the morale of the 1st Rhodokian Army, and Consul Hunter would rest with the whole army pretty much intact after a glorious day in battle. News however would take a while to spread. On the Morning of the 4th of June, the great Nothern Offensive was underway, Premier Consul Greaves led the veteran 3rd army, and the newly made 5th army along 2 separate roads on their march north, small crowds of young children out in the fields, people passing on the side of the roads would watch in amazement. Word of the atrocities at Rivacheg had left a bad taste for the coalition amongst the rural Nord population in the North West, and many were eager to see those 'heroes' who gave their lives in defence of the town avenged. After the couple days of Marching since the Sacking, both healthy armies of around 20,000 strong each would rendezvous at the market Village of Mazen, however just as the 2 had almost joined up, they were set upon by artillery bombardments from Coalition positions, entrenched near the villages that oversaw the river connecting the Republican armies to Mazen. And thus, Consul Greaves ordered an all out preparation of the battle lines, the artillery were initially placed too far back to be effective whilst the coalition were well entrenched and able to offer heavy fire upon those waiting. It would not take long for Balion infantry to engage the Rhodok infantry as they crossed the bridges, whilst cavalry and other coalition infantry charged a defence laid out by mercenaries under Generalissimo Robert O'Connor. The resulting battle saw thousands of men fight in brutal hand to hand combat along the banks of the river by the bridges, whilst the roars of musket fire laid effective fire at either close range, or by long range skirmishers. The Coalition even sailed a couple gunboats into the battle, packed to the brim with riflemen that prevented any push from going unharasses, and the Republican Nordic Guard were unable to blow them up for being too far. Further skirmishes happened, mainly with the newly conscripted 5th army as they fought in the highlands around Mazen, taking heavy casualties but with the help of mercenary veterans were able to capture the Estate as men hurled each other through the courtyard and bullets rained through the forests. Overall the Battle saw 40,000 brave Rhodkians annihilate the vast majority of the Coalition vanguard sent to halt the Northern Offensive, the river was crossed after the Balion dreaded hussars were repelled and the infantry overwhelmed and slaughtered by the outnumbering Republican line infantry, that when one line fell, 3 more appeared to meet. The Prince of Jumne was tasked with overseeing the halting of the Consul's offensive, yet was only involved in the gunboat and was unable to organise a safe and orderly retreat, sailing back north along the narrow river to regroup with the troops at Wercheg. Mazen was undoubtedly a massacre, even though Greaves suffered a few thousand mostly new conscripts... the Coalition had lost around 13,000 men in their desperate attempt at halting the Republic's ambitions. Mass graves would not fill the amount of Coalition killed, and thus many had to be rolled down the hills and to the river for the fish to have a long banquet... but this was only the beginning. The Massacre at Mazen
    4 points
  2. The Assault on the snowy outskirts of Rivacheg, apart of the Northern Offensive, June 14th The remaining armies that were fleeing from Consul Greave's advance fled in terror towards the snowy plains of Rivacheg. Many died or deserted on route from the mass rout that took place after Mazen and Fenada with thousands of Coalition dead lying as mere feasts for the crows and wild beasts of Calradia. Greaves knew there was little time to waste, and after hearing news of the success at Ruvar, began to plan a swift end to his famous 'Northern Offensive' that had seen success far beyond any expectations. Meanwhile, whatever remained of the King of Balion's armies rallied in the snowy hils and forests to lie in wait for a Republican attack to retake Rivacheg, it was only a few weeks ago that they had recently seized the port town, and now it may fall back into the hands of the Republic. Finally, on the morning of the 14th, a few skirmishes broke out through blizzards and saw heavy casualties sustained on both sides as both men and horse trampled their way through the snow and banners flied high. Surprisingly to all, the defence ultimately held - with both grenades and cavalry flanks repelling constant Republican advances and many of Greaves' junior officers fell in the freezing snow not to be recovered for decades to come. By later in the afternoon, the blizzard had passed and the Republican advance picked up pace towards the outskirts, where a small bloc of apartments was taken over by Jummne guerrillas and riflemen, whilst the King of Balion led desperate counterattacks in support to bring an end to the Consul's ambitions. Yet despite this, the outnumbering and more professional republican army not only bested their counterparts, but destroyed them - no surrendering foreigner that hid within the rooms or cowered in shrubs were spared. The stand of the King had fallen, the price paid was high at around 18,000 ... and the Path to liberation was now open. Apart of the King's faltering defence in the Outskirts of Rivacheg, the painting shows the start of the Republican advance.
    2 points
  3. The Battle of Ruvar, June 10th 1817 The aftermath of Mazen saw the Northern Offensive begin with the coalition forces commanded by Consul Greaves, the King of Balion had desperately retreated behind the walls of Rivacheg, in the hopes he could recuperate a strong enough defence to halt their advance. Meanwhile, the Prince of Jummne had sailed his way to Wercheg with the remainder of riflemen with him, joining up with the 4th army of the Coalition of 20,000 men to relieve the remaining defenders and prevent the success of the Northern Offensive. Consul Greaves caught wind of this, and ordered the 2nd army to hold on the western side of the city to meet any foreign soldiers that would dare face the might of the Republic. On the fields of Ruvar, 10th June at noon, the awaiting Republican army came into contact with the coalition relief force sent from Wercheg. Clearly showing signs of desperation, the coalition all out assaulted the Republican forces in an equally pitched battle, and it was clear the goal of the Coalition was more to link up with the forces at Rivacheg rather than defeat Greaves. The Prince of Jummne led the men forwards, and bloody fighting broke out throughout the fields and later to the banks of the river where the Republican forces tactically retreated to halt the further advance of more Coalition breakout attempts. Inevitably, this occurred when all forces of both sides charged, throwing nades and unloading their firearms at very close quarters, whilst the majority of the Coalition fled straight past the vanguard sent to hold the Republic off and make their way to Rivacheg before a response could be made. Consequently, the Coalition was able to slip 3/4 of their army through the lines at Ruvar and flee to the safety of Rivacheg, some would say in shame. The sacrifice made to allow such a cowardly move would be costly, and Greaves capitalised on this suffering only a couple thousand in the process of the skirmishes and the decisive charge, showing little mercy to those who surrendered or were wounded...
    2 points
  4. Hello fellow gamers! Campaign is close and it's will bring us many fun and to help with your player experience, I decided to make a small visual pack which contains: namings of factions and regiments, regiment colours, loading screens and more. Installation is simple. Download NWRP 1817, open it and drag it into your Warband modules folder, accept all file replacings and done! Also attached the original files so that you can return everything as it was at any time :) Enjoy! Visual Pack: https://drive.google.com/file/d/1qAEKn_qiTPMks90S6uH9QUfIMp6uGOL4/view?usp=share_link Original Files: https://drive.google.com/file/d/1kqLTe9ch7AqfllLhaPJgUblI0B86XLLS/view?usp=share_link
    2 points
  5. CALRADIA 1817 DEVBLOG FACTIONS The Great Republic of Calradia In 1815, the Rhodok Republic defeated Calradia's other great power, the Sarranid Sultanate, in a total war that entirely annihilated the loser. With none able to oppose him, Consul Greaves declared the creation of the Great Republic of Calradia. In less than 2 years, under such an efficient central government, the Great Republic harnessed Calradia's economic potential and turned the continent-state into the fastest growing economy, with experts predicting they would be the richest nation on the globe in a decade or less. Though nominally a republic, there have been no elections since the Republic was created, and it is unclear who even has the franchise. However, the Premier Consul and the Senate have built such an efficient administration, that the people - even the Sarranids - are pleased, and no internal opposition has formed to challenge Greaves. But that is not to say everybody is satisifed... The government consists of the Premier Consul, the General-Tribunes who lead his army, and the Senators. The Calradic Army consists of the following lines: Line 1 - The 1st Rhodok Infantry Regiment Line 2 - The Sarranid Janissary Regiment Line 3 - The 7th (Swadian) Infantry Regiment Guards - The Consul's Own Nordic Guard Lights - The 17th Vaegir Rifles of Reyvadin Marines - The Khergit Seamen Hussars - The Khan-Tribune's Light Horse Lancers - The Swadian Lancers Dragoons - The 16th Khergit Dragoons Cuirassiers - The Noble Swadian Heavy Company Carabiniers - The 22nd Desert Horse Regiment Guard Cavalry - The Rhodok Guard The Grand Coalition of Balion, Geroia and Jumne Calradia's economic rise threatened the globe's other two economic powers - the Kingdom of Balion, and the Geroian League. The Kingdom of Balion is the world's foremost maritime empire, who made its wealth through the conquering and subjugation of indigenous cultures in far off foreign lands. The Geroian League is a collection of merchant states of varied government types, and the world's banking centre. They are joined the the Kingdom of Jumne - also known as Nordland, the homeland of the Calradian Nords and sea raiders. They are a smaller nation, but their Crown Prince has come to command an army, hoping that victory will bring heightened status to his father's kingdom. Together, these nations have a vast population, and are all just as experienced in war as the Calradians - if not more. They intend to bring their full weight down on Consul Greaves' armies, and carve up Calradia's economic northern heartland for their own, to bolster their own statuses and destroy Calradia as a global power. The government is headed by the King of Balion, then the Geroian Military Ambassador and the Crown Prince of Jumne. The Coalition Host consists of: Line 1 - The King's Balion Footmen Line 2 - The 84th Combined Geroian Infantry Regiment Line 3 - The Nordland 12th Mountain Infantry Line 4 - The 44th Balion Infantry Regiment Guards - The Mercantile Guard of Geroia Rifles - The 12th (Crown Prince's Own) Jumne Rifles Dragoons - The 15th Geroian Dragoons Hussars - The Royal Hussars of Balion Lancers - The 30th Jumne Hussars Heavy Cav - The Royal Balionese Guard
    2 points
  6. For centuries, the Swadian Empire was Calradia’s foremost power. At its zenith, the few territories it didn’t occupy were relegated to mere client state status. However, by the 1750s, it began to collapse under its own weight. Two new powers emerged - the Rhodok Republic and the Sarranid Sultanate, and they waited silently in the wings. By 1815, the Empire existed in name only, and the land which it occupied was a sprawl of feuding aristocrats and their city-states. The Rhodoks and Sarranids, both eager to replace Swadia as Calradia’s main power, fought a gruesome war. In a matter of weeks, the matchless Rhodok army had committed slaughter on a scale previously inconceivable by the minds of man.The Sarranid armies had been almost entirely annihilated, their lands ravaged, and Shariz reduced to a river of blood with banks of rubble. The green bear banner was no longer raised over just the southern mountains, but over the eastern deserts and the central plains and steppe, all the way to the frostbitten northern coasts. None dared to mount opposition, and many welcomed the sense of order and peace again. The rest begrudgingly accepted the inevitable. The Great Republic of Calradia ruled every Calradian settlement by 20 December 1815. To maintain the Republic’s rule, all cultures of Calradia were assimilated into the army, and a vast force of Rhodoks, Sarranids, Swadians, Nords, Vaegirs and Khergits was assembled, standing guard, ready to fight any enemy. Premier Consul Greaves was not merely an effective military commander - he assembled a continental government of frighteningly efficient ministers and provincial governors. Their high level of competence built, in less than two years, a state so sturdy that it felt like it could have existed for a hundred years prior. Moreover, they effectively exploited Calradia’s wealth of natural resources and industrial power. The Republic’s economic growth was astronomic, and economists projected that Calradia would be the world’s single economic centre within decades. This drew the ire of two mighty foreign powers. To Calradia’s west was the Kingdom of Balion, an island nation, with the world’s largest colonial empire, who had enjoyed status as the world’s foremost economic power for nearly a century. Their ruthless subjugation of indigenous cultures and uncaring exploitation of natural resources around the world led their pitiless nobility to become the richest group of individuals on the planet. Kings of the sea, their armed forces were tried and tested, and no nation can yet boast a victory in war against Balionic soldiers. Balion was closely allied with the Geroian League, a confederation of merchant republics to the south of Calradia, across the sea from native Rhodok lands. Their capital, Zendar, was the banking capital of the world since medieval times. Though they were most skilled in trade, nefarious foreign actors had conspired to to conquer them and plunder their vast liquid wealth many times throughout the centuries, leading the League to field at all times a large and capable standing army. Fuelled by raw greed and fear for their wealth, the leaders of Balion and Geroia met during the Rhodok-Sarranid War of 1815. They pledged that no matter which side won, if they should come to threaten the combined power and wealth of Balion and Geroia, then they would smite the usurper nation with unrelenting spite, knowing that they had the funds to do so. In late 1816, they agreed the Calradian threat could not be allowed to grow any further, and they secretly declared the creation of a Grand Coalition. Led by the King of Balion, they vowed to use cold steel to castrate the Great Republic of Calradia’s economic power by conquering the continent’s economic centre. Not all in Calradia were content with their new government. While the Sarranids, Swadians and Khergits had assimilated easily, the Nords and Vaegirs, whose home formed the economic centre of the continent. Aside from the Rhodoks who had bled to build the Republic, those two cultures were the ones who had toiled the most in building the nation’s power. Their concerns were voiced most openly by the Prince of Rivacheg, whose father had been a beloved lord of the city in the Swadian Empire, and as a result their family was still massively influential along the northern coast. Having heard about the Coalition’s creation, the King of Jumne, the ancestral homeland of Nords and many Vaegirs to the north, answered the clarion call of his cousins in Calradia by pledging his services to the Coalition. Jumne was not a major power like his Coalition partners, but by serving them, he hoped to increase his kingdom’s power and influence, and even install colonies in Calradia. As a friend and relative of the Prince of Rivacheg, he secured the Prince’s support - with the promise of great reward. The Prince would, on the day of the invasion, enable the Coalition to land a large force in Rivacheg with minimal local opposition. He offered Ragnarstad, the closest foreign port to Rivacheg, to be used as a staging area for the invasion, and sent his own son, the Crown Prince, to lead his men in combat. Just like the sea raiders of old, the Army of Jumne was ready once again to wreak havoc and violence on Calradia’s prosperous northern shores. By June 1817, the Grand Coalition had mustered 100,000 soldiers for their initial invasion force, with tens of thousands more preparing to follow. Hundreds of ships listened for the Warhorn of Balion, for when it blows, they will descend upon North Calradia. Men will march out as conquerors, attended by Death. Their orders are to establish full military control over the continent’s economic centres by whatever means necessary. Providence alone knows whether the Grand Coalition Army have the fortitude and prowess to vanquish the all-feared Army of the Great Republic, unmatched in efficiency and ferocity. With cannon shot, musket ball, and deathly sharp steel, the leaders of Calradia and the Coalition would draw the oceans of blood with which they would pay the price of global economic hegemony.
    2 points
  7. We are excited to announce our next Campaign - Napoleon's 100 days! The War of the Seventh Coalition saw Napoleon's glorious return and eventually his ultimate fall at Waterloo. Will this Campaign see the same outcome or will the French Empire survive for more than just a hundred days? Your actions on the battlefield shall decide the future of the Continent! INFORMATION Events every Saturday and Sunday at 21:00 CEST from May 25 to June 16 Battles will be played on the NW_Public_Events server Flag Respawn script will be used. More information below Leadership applications will open in 1-2 weeks since this thread was originally posted BATTLES Unlike in previous campaign, only half of officer slots in each faction will be reserved. We believe this will bring some fun chaotic aspect to the battles while still keeping them organized. You will be able to apply to lead a line in a special channel on the Discord. Maps will resemble Campaign Map provinces/tiles All battles will be fought using the Flag Respawn script. Brief explanation of the script: you will respawn at your regiment's flag as long as allies are nearby. There must be no enemies near the flag or you won't respawn. Each respawn costs a set amount of tickets depending on your class. If your regiment loses its flag, your team loses tickets. When a team loses all its tickets there are no more respawns. CAMPAIGN MAP, RULES & VICTORY CONDITIONS Campaign map 2 Factions - France vs Coalition of UK and Prussia A small tilegrid of 3x4 tiles Each turn a faction attacks an adjacent tile After 4 weeks (8 battles) we will see who has the most tiles and this faction will be declared the winner Both factions start with an army camp on opposite ends of the 3x4 tile grid. Starting from their respective army camps, each turn they attack/claim an adjacent tile that is either neutral or hostile. Armies can move 2 tiles in the same turn in friendly tiles. Neutral tiles will simply be taken without a battle. If a faction attacks a hostile tile, in contrast to a neutral tile, a battle will occur. This battle is played in a single evening and is split up into up to 3 battlemaps of max 3 rounds each. The team first to reach 4 won rounds, wins the battle. If that team lose less than 2 rounds, they get to move one additional tile but they cannot move to a tile where the enemy army is present. If one army attacks another, the defeated army must retreat to a friendly adjacent tile. If there is no friendly tile, they will retreat back to camp. If the camp is captured by the enemy, the army will be removed from the map and will attack the camp in the next turn in order to recapture it.
    1 point
  8. 283 views and not one response?
    1 point
  9. Added Reinforcement Linebattle script - every regiment will dynamically spawn at their regimental flag and depending on their class they will slowly drain the tickets of their teams until they cannot spawn anymore. Officers can press V to display all the people who use their class. You can return to the spawnpoint to respawn your teammates. Works only in Team Deathmatch. All settings can be found here
    1 point
  10. 1 point
  11. Have spawns closer on sieges
    1 point
  12. These posts will be a summary of roleplay events and Battle Summaries that happen throughout Campaign 10, the Invasion of Calradia in 1817. Enjoy if you'd like to read, or use this as reference point in the future. Consul Elections within the Senate of Jelkala, June 1st 1817 On the evening of the 1st June, 1817, the senate met in a tense setting on the topic of the next second Consul. Whilst the bureaucracy of war talk had flooded the chamber as questions and petitions demanded to know the Republic's response to the ongoing threats reported from abroad and in the north, the matter of the Second Consul position needed resolving since the peaceful passing of the previous skeleton. Not many put their names forward, either scared to take on the responsibilities of domestic duty and order or were afraid of being blamed for the war effort. Nevertheless as the Senators made their voices heard, over the few hours able to be spared for such matters, it was clear that by the end the Veteran of the Republican Guard, Hunter would take the position. Not wanting to take part in such a conflict, the candidate had initially remained silent until requested by Greaves again to serve a second time as his subordinate. After this issue was swiftly resolved, the preparations for arming the multi ethnic armies at the Stronghold in Praven and the war camp at Beyvadin took priority concern, yet a great relief would be was the reintroduction of the veteran Republican guard, grenadiers that wrecked hell into the ranks of Sarranid sand dwellers, and their men would now find themselves mixed in with the regiments of Greaves' armies - if necessary. After all, there was prayers that the idea of war would subside after the summer, who would dare invade Calradia - fools. Below is a painting of the Rhodokian Republican Guard, marching in the Centre towards the Sarranid Capital of Shariz - over 3 years prior to the current date. The Sacking of Rivacheg, and news from the Senate, 2nd June 1817 It was only a day after the elections within the grand senate chamber of Jelkala, it was very clear that the armies of the Republic were growing at a rapid rate as newly conscripts across all of Calradia made their way in convoys to the newly formed northern armies. Consul Greaves issues orders, that within the next few days, all forces should be armed and prepared in case of inevitable conflict occurring - especially as rumours of foreign ships spotted along the northern shores were becoming more frequent. Nevertheless, with the overall mood of the Republic being uneasy and tense, the Second Consul gave a fiery speech that boomed out of the State Chamber and through halls and into the many streets of Jelkala. "No matter WHAT may come, The Bastard of Balion, 'Swadian Pretenders', Merciless mercenaries paid by foreign states... OUR REPUBLIC WILL NOT BE DETERRED!" Claps and jeers rang across the many wings of the Senate room; senators, nobles and officers from all over Calradia praised in a Patriotic fevour not seen since the Conquest of Shariz a few years prior. The Speech continued for the best half of an hour, and crowds gathered in huge numbers all over the city square singing anthems among all sorts to praise the Republic and sang open prayers for the Mighty Greaves. Although these events mainly stayed around Jelkala, it would begin to spread through common mouth to the country, and through convoys to the soldiers, with a simple message - the Calradian Republic will stand firm against any daring intruder. However by the late afternoon, news had reached Greaves and at the end of the day, the Senate itself - Rivacheg had fallen. The Coalition undertook a long sack and butchered the citizens, led by the King of Balion. Any pleadings and prayers from pacifists that war could be avoided, suddenly fell silent, for the Republic marches to war. Rivacheg had given the invasion fleet a runny nose, with many hundreds killed as they attempted to storm the barricades, but it was not enough - Rivacheg lay a stain on the Republic's honour... and it would have to be avenged. A wing of the Senate Chamber in Jelkala, here we can see a high profile Senator from Praven issuing his support to Consul Hunter, and reassuring that the Swadians are mustering as requested. A tense time indeed. A painting of citizens of Rivacheg being rounded up by Jumne riflemen, systematically shot for their defiance against the Coalition. This would be a memory that traumatised any survivors of the sacking.
    1 point
  13. 'A tale of two nations!' On this day, Premier Consul Greaves used the NRP campaign to found the basis of his creative writing response to question 5 40 marker on his literature exam. It involved Slavomir getting bucked by a horse over a cliff, 1_210 getting executed, Broke going broke, Hunter smoking enemy cavalry and me sitting on a horse looking important.
    1 point
  14. The official position of Jumne is that the individuals identified as innocent citizens were found to be concealing significant stockpiles of weaponry, presumably intended for a prospective uprising within the occupied Jumnese territory. Consequently, they were subjected to execution, serving as a deterrent and exemplification to dissuade others from contemplating similar acts of insurrection. It is important to note that any contrary information propagated by external sources is deemed as nothing more than fabrications of propagandistic nature.
    1 point
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