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Showing content with the highest reputation since 01/31/2019 in all areas

  1. 7 points
    Hello, everyone! I’m here to bring you a huge update for NRP Campaign 3.0, with a major feature reveal. As the first public server to bring a Multiplayer Campaign to Napoleonic Wars, we continually strive for ways to innovate and improve on our formula. While people have enjoyed following the Campaigns in the past as the factions duke it out over the map, we wanted to find a way to streamline the way the off-server aspects of the Campaign were handled. It is my pleasure to introduce the NRP Campaign Map! The Campaign Map is a live-map which shows you exactly what’s going on. With custom sprites specifically created by our Campaign Team, you will be able to track every army/battle/event or movement that happens throughout the campaign with ease. Gone are the days of awkwardly photoshopping a ready-made map to show new moves, this new map makes the post-battle paperwork a fraction of the work required previously. To give you a little insight, I’ll explain exactly what you’re seeing: Armies and Occupation Armies are represented by their custom animated sprites which have the name of the army underneath. Armies and their strength are listed in the side panel. Armies can be simply dragged and dropped around the map to represent their movement. As for occupation, it is now simply handled by flags-these can also be dragged and dropped! It will be much easier to co-ordinate and follow grand campaigns using this tool; the sprites and names could even be edited to represent NW Regiments if they become a big enough part of the Campaign! Battle History In the side panel to the left, all battles and their results will be recorded so you can keep an eye on how things are progressing. Any serious developments, news snippets or announcements will also be listed here. Railroads, Forts and Other Icons You’ll notice a lot of different icons such as forts, cities or railways. These represent in-game mechanics which we’re still perfecting through our simulated campaigns on testing weekends. These can also be added, moved or edited very easily and this functionality will be extremely useful for the future. Perhaps the most exciting thing about the introduction of this unique new feature is the possibilities for the future; by streamlining the most complicated part of the Campaigns, the possibility for other Campaigns/Events/Simulated Wars are endless and we plan to capitalise fully on this; expect much, much more from NRP! In the meantime, don’t forget that the Faction Leaders are going to be picked and announced tomorrow. If you want to have a chance to lead Prussia to her Ascendance or maintain control of Germany as the Austrian Emperor, be sure to apply here. If you have any questions, feel free to get in touch.
  2. 4 points
  3. 4 points
  4. 4 points
    NRP Username: Bush_Did_711 Steam: https://steamcommunity.com/profiles/76561198079534709/  Preferred Faction: Prussia Preferred Role: General Why you'd like to lead: I am a tactical mastermind, and a top class strategist.I have already led many regiments of renown before, securing astonishing victories and bold feats of gallantry and valor. I shall once again destroy my many enemies, and achieve total victory.
  5. 4 points
    NRP Username: orlov Discord Alias: orlov Character Name: orlov orlovsson Faction: Austria GUID: 1141661 What kind of character do you consider: (Optional but helpful - What sort of character you want, what role you want to have, why you chose it, etc) Orlov is a russian mercenary who's really only in it for the money. He'd switch sides if the prussians paid him more. Furthermore, he's a brutal man in combat and campaign and shows no mercy to his enemies, as they're the only thing between him and his payment. orlov is satisfied with any troop, as his skill is unmatched by almost all that face him. All he asks for is opportunity to kill, whether they be prussian or austrian is no issue to him.
  6. 3 points

    Community Coordinator

    This thread outlines the changes to the community management which took place on 10/02/2019. Section 1: Community Staff Disbanded The entire community staff team has been disbanded. Those members of the community staff who were a part of the server admin team or the campaign/events management have been permanently moved over to those teams. Community staff ranks and channels has been archived and/or deleted. It's no longer possible to apply for community staff, see Section 2. Section 2: Community Coordinator To replace the community staff, the discord server will now be run by a single Community Coordinator with the ability to appoint extra team members to help him manage the community aspect of things for the duration of the required expertise or assistance. The community coordinator will be @Ewoksson. He was the creator of both the discord and forums and has spent the last several years aiding the community in countless ways, particularly in regards to the technical and community aspects. He understands NRP like few others and is a perfect fit for the role. Section 3: Events Team The various roles dedicated to the development of the campaign and other events will shortly be reworked into a more organised Events Team. The events team will be comprised of people who have a specific job and will be dedicated to providing the highest quality of events and to the running of the campaign. Section 4: Community Development The changes to the Community Management do not mean that continued development and growth of the wider community have come to a halt. Staff will continue to find ways to allow the community to provide ways for its members to all play together, whether in Napoleonic Wars or elsewhere. The Community we have built, and are continuing to build, will be planned to expand far beyond Napoleonic Wars itself. We're all contributing to the development of our community and joint effort will open up for a better, easier and more efficient environment, as long as everyone knows and does their part. If you have any questions on the matter feel free to contact me. Cheers, Scandy Change log The community coordinator team will exist on a bare minimum skeleton crew to manage immediate issues, with potential additional members when further assistance or expertise is required. Muted_kingdom_of_hell has been replaced with warned, where users can ask for estimated time until unmute and the underlying reasons. There are suggestions to read our rules again and forum links to make an unban or unmute request. The community staff roles has been removed and the community_staff channel has been replaced with community_coordination, where a google spreadsheet is available to report mutes and rule breakers is pinned to the channel description, with the option to state whether action has been taken or will be taken. The mute_report channel has been removed in response. Community coordinator will consist of a single role on forums and discord with the same perms as the Head of Community Staff role had to help with medal assignment and moderating threads. There will be no trial, senior, veteran or head role. Removed the naval action channels. Opened up the gaming category for all to see. I've since a few days back allowing regimental discord invites in regimental_invites. I've wrote and cleared up the responsibilities of each team in the nrp_duty.pdf in the channel #important on the discord server. I've since forever allowing faction leadership to mute raiders or screamers in their respective faction channels in readiness for the campaign and since cc is going to be a small team with the sole purpose to make stuff easier on an expertise and assistance basis. Important to know the difference between being assisted temporarily and asking for someone to overtake their job. The announcement channel should be used by admins for admin announcements, eg ''Waterloo right now with 200 players!'', ''Come for X role play!'', by campaign developers for campaign announcements, eg ''Faction leaders has been decided!'', ''Campaign event starting now!'', ''Join a faction today!'', and by community coordinators for general community announcements, eg ''We now got a Naval Action category!'', ''It's now possible to donate for a donator role on discord!'', ''Don't forget to check our giveaways!'', etc. I've since a week back been changing the non-discriminatory rule to a softer approach. Each case is a matter of context and we won't intervene on a basis of shit talk, but it'd be looked into should it ruin the joy for others or hurt the activity of the entire community. The rule against being an edgy cunt is mainly aimed towards the admin team because it consist of the representatives of our community towards other players, servers, communities and game developers, and therefore the community can also be held accountable for their action, and it's simply not appropriate to be edgy for the sake of edginess if we are to be seen as a somewhat mature community. As scandy already implied, campaign developers are from now on also a permanent team. The event team will be kept separately even if the campaigns would stop coming, or if a game like Bannerlord would be released. The team will only include actively engaged members of staff. The team will manage anything from the campaign events, to special weekend events or simply extra announced and advertised days where admins will be available. It's entirely up to the events team. I've added a donator only channel on the discord since two week back kinda as a VIP chat. I've added a campaign developer role on the forums which most, if not all team members, will have as a secondary group, as they're already in the admin team - to allow for moderation in the campaign forums. I've fixed the medals permissions since they've been messy since forever. Campaign developers, head admin and community coordinator got perms to add medals to those deserving and/or applying. I've contacted a selected few about CC duty, each having some kind of good trait and/or expertise, as well as being trustworthy, friendly and recognized by the community. / Ewok
  7. 3 points
    NRP Username: dnS- Steam: https://steamcommunity.com/id/dnSKing/ Preferred Faction: Prussia Preferred Role: General Why you'd like to lead: I was leading rifles for CF faction during the last event. I would like to gain more experience and thus offer the other players more fun.
  8. 3 points
    NRP Username: Chinese Steam: (link to your profile): https://steamcommunity.com/id/Chinese_Propaganda/ Preferred Faction: Austria Preferred Role: (Leader/Second in Command/General) (either) Why you'd like to lead: I have been involved with leadership in the past campaigns, in the first I was a general for the CC during the first two battles and leader of the CF in the second (although not for the whole thing I left it in good hands and didn't suddenly bail unlike another leader in that same campaign). I would like to continue this streak and help out with the management and on field leading of the Austrians.
  9. 2 points

    First Battle of Niederschlesien

    Join us on March 23rd 21:00 CET (20:00 GMT)
  10. 2 points

    59th Regiment of Foot

    59th is BACK in Mount and Blade: Napoleonic Wars! Join TODAY ! We still use the same website - 59th.eu
  11. 2 points
    I copy and pasted my own application and then went through it and edited parts of it, that is there for all to see, I am not denying that. There is no point in me typing out the exact same thing that I would type into a blank text considering there is nothing wrong with what I have stated. Furthermore there is nothing against copy and pasting to my knowledge, previous applications would have normally been accepted if it followed all the guild lines and met all other criteria. (If I am wrong, my apologies, however that was the norm) The comment on the campaign was only a side note of the bigger issue which is the general population of the server throughout the day, and like I've stated I would help contribute to rebuilding "off-hour's" population so to speak. As far as I'm aware, I am well enough known in the community and especially to the veteran players of NRP.
  12. 2 points
    All applications are as standard accepted as "soldiers", while General and Leader slots are individually chosen. All you have to do in order to have a character is register in this thread, and then use the name you register with in game during Campaign Battles. This thread serves to allow us to track players, note them in the narrative and generally keep in touch. In this thread, you can apply to have a reserved "character" in the upcoming NRP Campaign. Characters can be anything from footsoldiers to generals, and will be woven into the narrative/lore if they perform notable deeds during the various Battles. For example, if someone achieves a great KDR or performs a heroic clutch their character may be noted in the narrative for doing so and may have further opportunities presented to them down the line in the form of influence over their chosen faction's direction. Characters can simply be called what you're usually called on NRP; Applications entirely optional. A character is more of a reserved slot in the Narrative and Faction over anything else. Note - You can only have one active character at a time. If you wish to make a new one, your old one will be killed. - You must use your characters set name when playing Campaign Battles for your actions to be counted in their name. - Characters cannot be replicas of Admins/Real Life Figures (real-life figures with altered names are fine). Character Types 1. Leader Leaders will be the most regular and most involved characters; they play a huge part in communicating between the staff and the members of their faction. The exact way in which they will "lead" their faction is still in development, but it will likely involve a near-constant back and forth between the Staff to keep the faction's actions updated. They are also usually the only ones who can engage in the Diplomacy/Map Mechanics. Leaders can reserve an Officer Spot on during Campaign Battles and can only play as Officer. Leaders must wear their unique Leader Tag. 2. General Generals are those who prefer to lead armies on the Battlefield; they will rarely engage in Map Mechanics and will instead focus on winning engagements. Generals can reserve officer slots on the server for Campaign Battles and can only play as Officer. Generals must wear faction tags. 3. Soldier Soldiers are the most basic character but they also have the most flexibility; their character will be recorded and should they perform anything noteworthy this will be announced in the Narrative Updates. Unlike Generals or Leaders, they can choose whatever unit they like. If you don't want too much responsibility but want to immerse yourself in the campaign and narrative, register as a soldier! Soldiers must wear faction tags. Tags Each faction has specific tags for each type of character. These should be worn during Campaign Battles. Tags are currently a work in progress but will be posted here when decided upon, TEMPLATE APPLICATION NRP Username: Discord Alias: Character Name: Faction: (Prussia or Austria or maybe Both?) GUID: (The number displayed next to your name in the bottom left/chat when you join the NRP server) What kind of character do you consider: (Optional but helpful - What sort of character you want, what role you want to have, why you chose it, etc) All details (backstory, character specifics, etc) can be worked out if your application is accepted. You cannot reserve any character type other than soldier or general. Initial leaders will be chosen by the staff. You can indicate what role you'd like to have in the "why do you want a character" section.
  13. 2 points

    Introduce Yourself!

    Hello, i'm gay and i'm the record holder as the person with most warnings.
  14. 2 points

    [Denied] Minisiege admin app

    You're probably one of if not the flakiest admin NRP has ever had I don't even bother to pay attention as to why you come/go anymore, I actually thought you were still on the team. I highly doubt that you're going to put time into adminning the server, regardless of how active you are on discord or on the forums. I absolutely do not think you have any intention on spending large or even decent amounts of time on the server itself, outside of perhaps Campaign Events. I have no say in whether someone does/doesn't become an admin but I'm just confused as to why you're actually applying beyond getting into the big boys club *again* Take a look at yourself and have a really hard think as to whether you intend to spend a great deal of time in the forseeable on NRP building population and running things. Whether you want to sit through that grind to get the population up outside of events. Whether you aren't just going to be quitting again in a month or two when you can no longer be bothered If any of the above puts you off, just rescind your app and save everyone's time my guy
  15. 2 points

    Introduce Yourself!

    I'm here , idk why , i got lost on the way to my rectal examination and ended up here
  16. 2 points
    NRP Username: Kaiser_Wilhelm_II GUID: 1519153 Are you reporting a player or an admin: Admin Who are you reporting: Water_Polo Date and time: 23/03/2019 6:33pm Reason: Muted me on the NRP discord for little to no reason. Evidence: Muted for 5 minutes on the discord, claimed it was because I "spread information about people's IRL business" yet I was discussing it with the person who's IRL business it was, and that person had brought it up first therefore I wasn't "spreading" anything. Also said he muted me for telling to shut up, this is clear abuse as he muted me purely because I disagreed with him.
  17. 2 points
  18. 2 points


    This thread will be used to post lore and battle recaps after each battle. The First Battle of Oberschleisien Studying the 1st Battle of Oberschleisien gives us an insight into the two warring factions, Austria and Prussia. Most notably we can examine their current manner of fighting and the tactics applied by either side. Austria Austria’s battleplan at its core was based upon strength in numbers-both on the offence and defence. With two very large main lines supported by two smaller lines, the Austrian army planned to move as a single unit; command was delegated within a very centralised command. The only deviation from the main group of the Austrian Army were the cavalry and of course, the artillery. We saw initially a defensive attempt by Austria, in which they attempted to dig in and form a wall against potential Prussian attacks. However, a lack of cohesion in some of their units lead to cracks forming which were quickly exploited by Prussian offences. The situation wasn’t helped by a weakness to artillery which was part and parcel of keeping the various lines close together. Cohesion proved to be a problem again once the various regiments began to mix together, and the Austrian Lines struggled to quickly reorganise and react to situations. We saw this when they had an excellent defensive position on a hill, however a lack of cohesion on one of the flanks allowed a Prussian group to reach almost the summit of the hill before the alarm was raised to the rest of the army. However, we also saw their massed command put to excellent use. One of the turning points of the Battle was an offensive lead by faction leader Florian, who massed the army to the left-hand side of the map. A chokepoint in the form of an anchored ship being used to cross the river lead to the bulk of the Austrian spearhead coming face to face with a massive Prussian group. While some seemed ready to pull back and start firing, Florian applied the massed-command plan and ordered all units to push forward through the chokepoint, which the Prussians had not yet fully entered. The Prussian Cavalry-who had been attempting to flank via this river crossing-were caught in the crossfire and took heavy casualties, and the massed Austrian offensive caught the Prussians off guard. The bulk of the Prussian army was slaughtered in the ensuing melee, and with panic setting into their ranks they began to pull back. Another occasion on which a similar tactic was deployed was during a crossing of a bridge, when Florian once again lead the troops forward en masse in an attempt to overwhelm the enemy and secure the area before mopping up the remaining targets. However, it fell short whenever the charge began to dissolve; while the men were ordered to push forward into melee, many of them instead took cover and began to skirmish with the enemy. The dissipating momentum of the charge allowed the Prussians to regroup and push the Austrian offensive back. So far, it seems that Austrian command seems reliant on centralised orders and cohesion within the large bulk of regiments all moving as a single entity. We’ve seen mixed results; in some cases this has given Austria a decisive victory, and in others it has fallen to a final few men managing to fight off a larger side to scrape a victory. Prussia The Prussian Battleplan seems to be one based around manoeuvrability and pressure points. While often splitting the army up throughout the battlefield, Faction Leader Tax Collector prefers to try and isolate Austrian units to take chunks out of the Austrian army at a time, rather than relying on a single successful operation. The Prussian Cavalry does not operate only as a counter-measure to the Austrian Cavalry, but rather in tandem with the Prussian infantry; during a critical melee or charge, the cavalry will swoop in from the flank in order to help overwhelm the Austrians. We saw this during the early stages of the Battle, when the still-strong Austrian army began to pull back from a hilltop in order to prepare for a Prussian advance. When the Prussian army pushed forward, the Austrians were somewhat evenly matched until the cavalry swooped in and sent them into disarray. Flanking seems to be a popular choice for the Prussian Officers; they typically pick weaker parts of lines or defences in order to apply immense pressure and breakthrough. This allows for potentially devastating damage to the Austrian Army, however if they are repelled it can lead to the total destruction of the smaller Prussian lines. The one major weakness suffered by Prussia-from what we saw in the battle-was an inability to regroup once cohesion had been lost. Whether it be the death of too many officers or an offensive losing direction, the Prussian lines often slow to a trickle when trying to attack an enemy position when organisation is low. This twice lead to a smaller Austrian force winning despite Prussian numerical superiority, largely due to the tendency of Prussian soldiers to trickle in slowly rather than regrouping. Regardless, when under the command of their talented officers the Prussian Army is a force to be reckoned with, and Tax’s experience in previous campaigns makes him a formidable enemy. Map Tactics The first few moves of the campaign give us a rough idea of what the plan of both Austria and Prussia entails. It is clear that Prussia intend to be the aggressors, intending to push forward the frontline into Austrian territory. With a three-pronged attack, Tax sent the Prussian armies into Austria, focusing much of the attack on the northeastern border. As Florian moved Austrian armies to counteract this, he seemed more intent on blocking Prussian advances rather than pushing into Prussia. A frontline has developed in Bohemia, with all six armies bordering it. Prussia’s 1st Army was repelled, however it dealt a lot of damage to Austria’s Nordarmee which is now bordered by both the Prussian 1st Army and the Elbe Army. To the south, Austrian’s SudArmee stands ready to either push into Bohemia or use the railroad to flank into Prussian territory. The next battle is for south Bohemia, and it’ll prove decisive. A Prussian Victory will allow them to box the Austrian armies in, leaving most of Prussia’s territory safe and giving them a chance to consolidate their frontline on the road to Wien. However, an Austrian Victory in Southern Bohemia will leave the Prussian armies thinly spread with their western flank exposed and the Austrian Northern frontline secure. - Credits to the campaign writing team and more specifically Scandy
  19. 2 points
    this is a terrible idea /vouch
  20. 2 points
    Declined. With admin maturity being such an important factor in my acceptance of applicants (mainly because of what happened to Jailbreak) I am unsure if you could be responsible at your age to be mature consistently. If you stay active within the community and are shown to be mature enough I will reconsider in a month, until then no applications will be considered.
  21. 2 points
    NRP Username: Dragan_Grgic Steam: https://steamcommunity.com/profiles/76561198035757727/ Preferred Faction: Austria Preferred Role: General Why you'd like to lead: 1 I played a lot of commander battle so I want to test my abilities in real battle 2 Wanting to defeat Prussian dogs
  22. 2 points
    NRP Username: wootz Steam: wootz Preferred Faction: Austria Preferred Role: Guerrilla leader. Why you'd like to lead: wootz JAJAJAJAJAJAJA LAS GUERRILLAS SI SI JAJA
  23. 2 points
    NRP Username: Gokibouri Discord Alias: The green communist Character Name: Karl Engels Faction: Prussia GUID: 1336231 What kind of character do you consider: Want to become a regular officer but didnt understood what role I should take so ://///
  24. 2 points

    NRP Campaign 3.0 Leadership Applications

    NRP Username: Aizen Steam:https://steamcommunity.com/profiles/76561198806682732/ Preffered Faction: Prussia Preffered Role:General Hi ! I would like to lead foot guards battalion, and gain more experience in leading and cooperating with other lads. I've played in the last 4 weeks of the second campaign and got interested in this kind of playing. I'm very cautious,flexible and cooperative.Also a big history nerd, and read a lot of books from this era, and also I've read Sun Tzu so I should have some tactics knowledge.
  25. 2 points
    NRP Username: Brendan Discord Alias: Brendan Character Name: Herr von Wootz Faction: Austria GUID: 1295335 What kind of character do you consider: Officer ... OUR STORY BEGINS IN WOOTZ, GERMANY: Herr von Wootz was the lord of his village, the young fellow was excellent at preparing bratwurst for his people. One day, however, an evil Prussiaboo known as Helmet von Moltke, the Elder set fire to the village when he was drunk off church wine. Herr von Wootz saw something in the fire, though... What's that? It's wootz! Now most of you reading this are too simple to understand so I won't get into specifics. The young bratwurst maker moved his talents to MALAGA and established his first church of wootz. It was there that he met and would tame LOS GORILLAS ESTAS Adrián de Toledo y Pimentel and Don Francisco. Pimentel and Francisco were both ghosts for some reason, Pimentel had sailed back from the new world, an old conquistador! as for Francisco he was one of the two Iberian slingers to fall in battle at Cannae. Fastforward ten years later and the hooligans who fight under the Prussian banner now invade Austria? This isn't good! Herr von Wootz rallies his Spanisher friends to battle! The Prussians will prove no match for the forces of wootz! Some even claim to have seen MECHAW00TZ watching from above! WOOTZ VULT - rare image of helmet von moltke shooting civilians
  26. 2 points
    NRP Username: Cummander_0leg0legsson Discord Alias: Don't have one Character Name: Oleg Ayazovski Faction: (Prussia or Austria or maybe Both?) Prussia GUID: (The number displayed next to your name in the bottom left/chat when you join the NRP server) I'll add it later when I have the chance What kind of character do you consider: (Optional but helpful - What sort of character you want, what role you want to have, why you chose it, etc) Oleg is a russian with turkic ancestors born in Russian Empire. His family and himself was talented in riding horses, he learned riding a horse when he was 12. He got his first own horse when he was 10 but this horse was taken to battle by his older brother, and came back wounded. So he got his new own horse to ride when he was 15. He joined the military when he was 20. The horse he got was a Mongolian steppe horse which he rode into battle in the Crimean War when he was 22. He and his horse were injured during the war. Both of them survived but he didn't want to make his horses suffer in wars anymore so he decided to fight on food in the next upcoming war which was the January Uprising. Then he heard of the Polish uprising in Siberia but, Siberia was too far away, especially without a horse. But he heard of the Austro-Prussian war which was very very close to where he was at the moment. So he decided to join the war on the Prussian side since they stood by the Russian Empire during the uprising whereas the Austrians didn't. So he joined a Prussian regiment group nearby. btw if discord is needed I'll just delete this post. And I have another problem which I pointed out in the introduce yourself post. When I join the server lobby just a random small set of servers pop up. And mostly NRP doesn't (this is the reason I couldn't give the GUID number) So I might not be able to get in the server in the campaign day.
  27. 2 points
    NRP Username : The Docteur Discord Alias: The Docteur/ Johannes von Docteur Character Name : Kuhrfürst Johannes von Docteur Faction: Prussia GUID: 1702423 What kind of character do you consider: A palatine noble from a minor branch of the Wittelsbach family, which is called "von Docteur". I decided that the austrians have not only failed their own country and people, but also their duty as emperors and as rulers of germany. He is a nationalist who wants a united germany, for which he sees the prussians as his best hope. He joined the prussian military after the palatine annexation by france and became a Landwehr officer of the rank "Oberst Leutnant" after completing several engagements as Leibhussar and being given command of a regiment, however due to being of lower rank than the supreme commander of the Landwehr he is no officer in battle. He was named rightful heir of the Kuhrpfalz due to his noble birth and would likely be given his own princedom there, was france to be beaten in his lifetime.
  28. 2 points
    NRP Username: Broke Discord Alias: Helmet von Moltke, the Elder Character Name: Helmet von Moltke, the Elder Faction: Prussia GUID: 628999 What kind of character do you consider: Artillery officer. Helmet watches over the battlefield and relays information to other officers. Helmet von Moltke was born into a prominent military family in service to a foreign King and he was trained in the military arts almost as soon as he was able to walk and talk. At the age of twelve he was enrolled in a cadet school where he quickly worked his way up the ranks and became the commander of all cadets in the school. Upon graduation he joined the Prussian Army, where he was commissioned as a second Lieutenant. Despite a drunken brawl in the town of Wootz that led to the entire village being burned to the ground, Helmet was swiftly climbed the ranks and became an integral part of the Prussian high command.
  29. 2 points
    NRP Username: Florian von Kapfenberg Discord Alias: Florian von Kapfenberg Character Name: Florian von Kapfenberg Faction: The Most Serene Empire of the Truly Invincible Mountain Nation and its Impossibly Humble Dominions and Colonies (aka Austria) GUID: 1596350 What kind of character do you consider: Florian was born a nobleman of aristocratic pedigree in the mountains of Styria. From an early age, he was skilled in the art of horsemanship, able to exert control over any type of horse - stallions, mustangs, chargers -- even Khergit women and Daisy Ridley. As such, he was commissioned as an officer in the Austrian army by the age of 12 (a move which attracted attention from international human rights groups campaigning against the use of child soldiers). By the age of 16, he was a highly renowned officer of horse, and it is rumoured that he made love to a different woman after each of his meals. Given his experience with handling a very long pole, he opted to become a lancer. During a peasant revolution in a T*rk-populated area of the empire, he used his lance as a skewer, turning Kebabs into literal shish kebabs. By the time this campaign rolls around, Florian was firmly established in the annals of Austrian martial history as a dashingly handsome and frighteningly effective cavalry officer and lancer, even with ambitions to use his popularity to gain control of the Empire's throne. However given that the outcome of such a coup attempt is unclear at this time, it should for now be recorded that Florian is merely a heroic horseman and master of the lance. Whilst the official story is that Florian lost his eye in battle, he maintains this is untrue, as that would imply his martial skills lack. However, amongst the ladies of the realm, there are rumours that his eye was lost due to an incident involving Florian's own renownedly-huge "seminal lance"
  30. 2 points
    NRP Username: Lexxe Discord Alias: Lexxe Character Name: Lexxe Faction: Prussia GUID: Will add when time What kind of character do you consider: An accomplished and feared officer of the Totenkopf skull hussars, serving as the Faction leaders personal bodyguard and commissar for the faction. Purpose is to be the personification Prussian military tradition. Likes killing, looting and GLORY
  31. 2 points
    NRP Username: _Kenway Discord Alias: Kenway Character Name: Ulysses Kenway Faction: (Prussia or Austria or maybe Both?) Austria GUID: 1172867 What kind of character do you consider: I'm gonna be an Artillery Guard or Ranker or something and I'm gonna have a lot of epic gamer moments and I'ma kick some Pruski butt
  32. 2 points
    NRP Username: The Tax Collector Steam: Can link privately Preferred Faction: Prussia Preferred Role: Leader Why you'd like to lead: After years of mugging around this server as an officer, from the very start of it's inception, I've probably become the most proficient officer and long standing regular. I proved myself as the leader of the GR from the first campaign by leading it to total victory with no defeats but more important than that as a leader who was able to field the most active faction and thereby create an active campaign with a high amount of players. I strove to create a fun environment that had little complaint from the players under me and I believe I succeeded, with many still looking at that time they had with respect and nostalgia instead of a time where they felt forced to come on. Even throughout the second campaign where I was unable to attend because of my position in real life, my advice and help was sought by all of the factions which I gave and even assisted them all as an officer or faction leader when they asked for it. I wrote the rule-set for both the first campaign and the third campaign now and am familiar with the kinks, tricks and necessities of leading a faction in it. I am not an admin but have been so in the past and am familiar with all the necessary tools and details of the management and player-to-staff communication needed to get things done and organized, while also having the necessary means to contact staff if necessary for faction related activities. I am in the best position to contact staff in order to not have the campaign stall because of a problem in the faction. I am in the best position to act as a leader for Prussia, a faction which has quite frankly been my favorite since I started sweating on here as a faggy rper all those years ago, and bring in people who will share my enthusiasm and create for them a way of play that will make them have fun and engross themselves. Also if I'm going to be honest, it is time for me to put my cap and cane up and retire slowly from the nwrp scene as a regular as I continue to try and make time for it even though my regular life is getting fuller and fuller with home hunting, longterm relationships and the continually approaching end of my university. Therefore this will probably be my last stint as a regular player in nwrp and I wish for it to end the way I want it; fighting at the top and leading the best way I know how. Hopefully it will end up well, if it not then atleast we'll make it fun.
  33. 2 points
    NRP Username: Shephard Steam: https://steamcommunity.com/profiles/76561198044914804/ Preferred Faction: Prussia Preferred Role: General Why you'd like to lead: Over the past two campaigns I have put in a lot of effort into either leading the faction or helping manage it, I believe that I could be a useful officer and strategist if allowed to. Also I do just generally love the atmosphere in the faction chats combined with the existential dread before a battle, especially if I am held accountable for it.
  34. 2 points
    NRP Username: Doctor_Noob Steam: Username gideon09876 http://steamcommunity.com/id/2LBI_no_life/ Preferred Faction: Austila's Preferred Role: General Why you'd like to lead: 1 I had alot of fun leading rifles last campaign I would like to do it again even though it takes alot of time.  1 To much competition for Prussia rifles fuck that.
  35. 2 points
    NRP Username: The Guy Steam: https://steamcommunity.com/profiles/76561198248669648 Preferred Faction: Königreich Preußen (Kingdom of Prussia) Preferred Role: General Why you'd like to lead: 1. My devotion to this faction is next to unparalleled by other members of NRP. My PFPs are Prussian-based, my banner in-game is the Prussian flag, and I even own a Prussian mug. (Message me for pictures) But I would do my job with devotion and passion, I commit very easily. 1. I served as KGL officer in the last campaign and have quite a bit of experience leading troops in-game, so I would have no problem leading men myself or filling in for missing officers when necessary. I also have a lot of experience in board games and turn-based strategy games such as TotalWar which both bear much semblance to the map mode of our own beloved campaign.
  36. 2 points
    disclaimer: i won't be able to attend all battles. my plan is to work very closely with the 2iC and generals so that the faction is run as effectively as possible. i plan to do 99.9% of the administrative work that's needed and whatever else is needed behind the scenes, but i can't guarantee i can show up to every battle on time NRP Username: Florian Steam: https://steamcommunity.com/id/selh88/ Preferred Faction: Austria Preferred Role: Leader Why you'd like to lead: 1| I did a good job of organising GR before I had to leave, getting back 99% of former members even after they had previously decided to leave. If nothing else, my abilities to organise and ready the faction will be very valuable both inside and outside of battles. Even if I didn't get to lead the faction in a battle, I'm sure many former GR members will testify to how we set the faction and and planned very efficiently. Now I'd like to translate that efficiency outside battles into an efficiency that will help us win battles. 2| I have the special ability to instill discipline in the men via team chat and whenever I've been leading lines against pubs I've generally had success. On top of that I have a good grasp of tactics and how to lead a line in such a way that you can minimise casualties before you've entered the fight, which is quite necessary for maximum engagement for pubs during long campaign events because it ensures the poor sods get to actually fight. 3| I think we ought to give new people the chance to lead where possible, instead of having the same old officers every time.
  37. 2 points
    NRP Username: Silver_Von_Preussen Discord Alias: Silver Von Preussen Character Name: Adolf Shickelgruber Faction: (Prussia or Austria or maybe Both?) Prussia GUID: (The number displayed next to your name in the bottom left/chat when you join the NRP server) 1438933 What kind of character do you consider: (Optional but helpful - What sort of character you want, what role you want to have, why you chose it, etc)
  38. 2 points
    Excuse me, this is a Mount and Blade Warband: Napoleonic Wars RP server, I don't know what this holdfast game is, but we do not want it on our good Christian forums.
  39. 2 points

    Introduce Yourself!

    Im lamb.
  40. 1 point

    Medal Application - Florian

    100% vouch for noob.
  41. 1 point

    [Accepted] Admin Application - Funny

    Now THIS This is epic /vouch
  42. 1 point

    [Accepted] Admin Application - Arno

    Arno's been around forever and is a ex Admin. He's been seen on the server numerous times during low pop trying to help the server. I think he'd make a great Admin again.
  43. 1 point
  44. 1 point
    dont get me wrong. prussia is a fucking SHIT faction. whoever decided to spawn prussians into the world is definitely feeble-minded. like seriously, prussia is bad. but /vouch
  45. 1 point
    DE4D BE4R

    Medal Application - The_Docteur

    denyed cuz ure prussian
  46. 1 point
    Otto, im gonna tell you something important. don't say nibba all the time 1 Don't waste our time 2 learn your fucking lessons like jesus everyone told ya not to say nibba but guess what? you kept saying it. 3 now i know im a trial admin but im gonna say /vouch fo now also Bepis gang :(((
  47. 1 point
    Rather young, but a good app /vouch benis :-DDDDD
  48. 1 point

    Map ideas?

    Rip ethelad. U left discord . F Also i like the map.
  49. 1 point
    > Be Antonio >apply for admin team >get rejected >apply again >get rejected > repeat 4x
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