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    • NARC Campaign Battle
      Server: NARC_RP
      VOIP: https://nwrp.eu/discord
      Map: https://nwrp.eu/campaign
    • Info about NARC Campaign
      NARC Campaign is starting in less than two weeks!
       
      With the campaign starting soon and applications opening tomorrow, here is some information about the campaign.
       
       
      1) Resource management and economic development are being introduced in this campaign. While the appearances of a map where armies move around might make it seem similar to the previous NRP campaigns, the armies in this campaign require a little more than just a few orders to move around and fight. The factions will have to pay their soldiers, feed them and make sure they get proper equipment. To accomplish this, a strong economy and resources will be necessary.

      2) Technology and research will be a key mechanic in the campaign, where factions can allocate their resources to advance technologically in military and economic fields. The campaign will start in the era of sticks and stones, and over time, technological advancements will take the world all the way to the modern age.

      3) Conquest and colonization will allow the factions to expand and acquire resources that they lack, like fertile fields for agriculture, ore deposits for mining, or for any other purpose. To conquer, the factions will wage war, fight battles and besiege cities. Colonization, on the other hand will create encounters with native groups or just natural events that the faction will need to respond to.

      4) Diplomacy and trade: The factions will be able to trade and do diplomatic deals with one another as they wish, creating a political landscape entirely up to the players. There will be very little restrictions on what can be done, so expect a lot of backroom schemes and backstabbing.
       
       
      The exact rules and all the details about the campaign will be announced once the applications are closed. Good luck to everyone!
       
        • Interesting
        • Dab
      • 0 replies
    • The future
      We're well aware NW has gained less new players and even fewer has remained throughout the years. Blame the poor graphics, the veterans growing older, the greedy corporation for no sales or their inherit despise of a DLC made by a separate team which gained more popularity than their native counterpart or maybe the rise of four (or five) newer competitors within the same genre with improved graphics and further niches only encouraging the split between U.S. Civil War-, American Revolutionary War- and Napoleonic Wars-enthusiasts. Our campaign and the various other game-mode servers such as NARC and JB still draws some attention from veterans, and with the help of a couple of regiments gain some popularity. The effort into PR and advertisement of these events is on an entire new level of trying to get those tired of the game back into action. Most of which have fun for a while whilst population is high. However, the now dead in-game chat with little politics or real talk doesn't encourage strong new friendships anymore, with the few being interested in conversations already in our discord server.
       
      The management isn't worried though. There will certainly be an influx of newcomers if the Bannerlord server is successful, and whether a native server is temporary with converted game-modes in a medieval setting, or whether we move on to hosting a mod or DLC with NW-content again, or whether we host several different servers at the same time is a discussion to be taken when the alternatives exist. We might otherwise look towards a different game or reshape the purpose of our community, but we'll always aim to be a public organisation, encourage the creation of fellowships and allow for game events.
        • Dab
      • 0 replies
    • The NW Commemorative Pin
      As previously stated in the announcement on discord last Friday, we've done something rather special in order to celebrate more than five years of hosting dead servers. We've made sure to not dishonor any existing insignia, violate copyrights, nor have the physical pin contain weapons of any kind. The intended symbolism is a reference to 17th/18th century uniforms, as a nod to our roots. The colors are made by hard enamel (or cloisonné) and the shoulder belt consist of polished metal. They’ve all been made according to our design. Any profit will go to ensuring the continuity of our community. This should be seen as a experimental community project. The funds of the management made it possible and no-one is expecting to personally benefit from the low margin sales which are to be expected.
       
      The NW Commemorative Pin as an award
      Members who have been awarded a special award or honorary title on the forums. Platinum medalists on the forums/discord through in-game achievements. Leaders of affiliated communities/regiments who’ve supplied us with manpower. The NW Commemorative Pin as a token of appreciation
      Members who have donated the minimum amount (5 GBP) via our sites and filled out an address.  
      Let's add some transparency for those interested in where their donated sum ends up.
      The cost of the pin itself (2 GBP) is enough to cover it's production cost with a surplus of 1 GBP.
      The shipping cost (3 GB) is just enough to cover the PayPal fee, envelope cost and an international stamp.
      They will be sent in batches each week.
       
      DM @Skeepr if you're eligible via an award or affiliated communities.
      @Emil will handle requests on the forums / site request by default. You may ask @WaterPolo or @Skeepr handle your request instead.
      The attached images below are of higher resolution than those on the website since that'd take unnecessary bandwidth (click on them).
       
        • Interesting
      • 0 replies
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