Jump to content
Napoleonic Role Play

All Activity

This stream auto-updates     

  1. Past hour
  2. The Guy

    As I noted in the complaint post, I will be providing my suggestions and opinions here on what can be done to prevent such events as what happened today and more from happening. Broke does have a point when he says that the server is on the way out. Any admin will tell you the truth and that is that pop is constantly declining, and less and less people are becoming and staying interested in a 10+ year old game. It's only natural for older games such as NW to lose their lustre and popularity, and for the community to dwindle. Personally, I think this unavoidable and anything done to prevent this inevitability is only a delay of what will surely come to pass. Either Bannerlord and its mods or another game will save NRP, NW will not. Broke does have a point concerning the admining of the campaigns; not to bash any of the selfless individuals who step up to run the event when they can, but having set admins who know what they will be doing when is best. I did not seem to see much pre-planning or prep this campaign, everything felt very much off the cuff. However I feel that the origin of this problem is in Isaac's desertion and the subsequent lack of campaign leadership. Don't get it twisted, Isaac seemed alright but I never fully trusted him. But I am willing to bet that if he had remained or if someone had at least come along to fill his shoes entirely then we would not have faced the problems I listed above. This puts across the total necessity for a head of campaign at all times to keep things organized and ensure that everything is thought out and decided ahead of time fairly. Skipping over the all charge issue (which if you're interested in I have already mentioned in the official complaint) Broke brings up another even better point which is: who is allowed to admin during the events. Again, don't get it twisted. I haven't worked much with Chinese or had the chance to get to know him too well but he seems to be a good fellow who means well and i like him (no homo bro xP). However, this does not mean that he may admin the events despite being a committed officer in one of the factions in the campaign. Given that my suggested solution in the above section was implemented then we might not have been faced with such a predicament but in the instance that it is not enacted here's what we should do: • Bar any admin who is attached to either faction in a significant way (such as an officer, high command, or well-known fighter for and advocate of) from running any campaign event. • Admins with no attachments to either side should be selected to run the events by the head admin or perhaps a committee of senior admins. • Make clear that no admin shall use their admin powers in the event other than discussion in the internal chat unless asked to do otherwise by the event admin. These should effectively ensure that no side gets any influence through the administrator system and ensures fair play. I can elaborate further on the reasoning for this whole section if requested but I feel like the reader gets the general idea. Overall, the NRP campaigns, if they continue in NW or move to another game need to change. Broke is right, clear-cut rules, guidelines and regulations are necessary to prevent these issues. Perhaps a campaign rule document discussing this can be published by the higher-echelon members of the staff. A campaign itinerary that outlines in which times certain things will occur (e.g. map moves, choosing of maps, camapgin meetings/discussions) is also likely needed. Putting things on a schedule or forcing people to abide by a rulebook may make things less fun, but it will likely lead to a lot less drama at the end of every campaign if implemented, and most certainly make everything run a hella lot more smoothly. Thanks for reading this non-troll response to a troll post xd I hope you all have a wonderful evening (according to EST atm) ~ The Guy
  3. Today
  4. The Guy

    Hello, actual CF Faction leader here. ^-^ Depsite the much better wording in the now up post in the general discussions, this is the official complaint so I will be be making my official adendum here. However I will be providing suggestions in the general post just for the sake of improvement (Apologies in advance for any formatting jank, I am performing this atm on my mobile xd). Now, first mentioned was the all charge incident in the third round of today's campaign battle. To put it politely it was... awkward at best and horrible at worst. At the time the round had carried on for a sufficiently long enough time and pretty much the entire GE and CF force was engaged in a big chase near the CF's right flank. This would have been an ideal time to call an all charge because of the time spent already and since both forces were already conveniently together in the same area. However, such was not the case. Broke actually requested tha,t TA NSL and myself an admin, call an all charge. I personally heavily pondered the idea but did not want to go ahead with it because I did not want to be removed from the team because of "bias" or overstepping my bounds of control, despite being told otherwise in the past. So I merely suggested the idea to the other admins in the internal chat where it was bantered about but dwnied by Chinese and I'm pretty sure Taters (don't quote me on Taters due to the lack of screenshots and my spotty memory of that :P). Meanwhile, the chase had ceased and the GE retreated back across the river in the centre of the map to a couple buildings near the bridge. This would have been an even more ideal time to call all charge due to the now even position that both sides had established. However this was not the case and so the CF took to the offensive to try and close the battle, as unfair as their situation was and failed. I would also like to note that anyone who claims that an all charge should not have been called due to the number imbalance of alive players should look to past events and even casual admining instances of all charge being called during uneven odds (sometimes even with the disadvantaged faction winning through sheer skill). It was after most of the CF forces were massacred in this offensive that the admins who (seemed to be) were running the event called the all charge and the CF lost. I would also like to note that it was said in the internal admin chat that "Not every round needs to end in an all charge." Something to which I would say is true, but the timing was impeccably ripe for the calling of one that round and the lack of it surely cost the CF a victorious round. This is why the CF feels so cheated. Next is the map chosen for the latter half of the battle... (oh boy :/) The CF had a problem with their artillery, namely that while I was trying to set it up during the reset, as per usual, I didn't beat the reset and the cannon dissapeared. Broke is complaining in his post about Merkel's lovely shot that killed 4-6 of our men while the problem was still being sorted and unbalanced the teams, after which nothing was done to rebalance them. This is something that I don't care for, it was fate and it couldn't be controlled. What bothered me was that instead of changing the map, the admins merely said "No arty for either team" and refused to change the map. After an assessment of the battlefield I found that artillery really was an excellent equalizer for the map and really controlled where the enemy could and could not go, but the lack of it also unbalanced the map. Without the artillery, nothing was stoping either side from simply rushing the centre of the map and holding there. While you may argue that the CF should have simply rushed the centre and not complained about the situation, think for a moment. Would the CF rather engage in a combat they think they will lose? Or would they rather fight their enemy on even footing with fair balance. I personally would opt for the latter, but the lack of artillery removed that as a viable option. So what ensued was probably one of the most boring NRP campaign battles I have ever attended about which I could really do nothing about, despite being the leader of an entire faction. This all because someone decided they were too lazy to change the map to something more balanced and fun even after fighting a full round. To conclude: I'm not asking any admins to step down, or for the GE to give us the rightul title of winner of the campaign (though that would be nice if they wanted to do that xd). I simply want the team to be able to reflect on these mistakes, recognise that they happened, and try to ensure they never happen again. Chinese was responsible for most of the actions and problems listed above but I have no quarrel with him, he's only human after all and no one can please everyone or be perfect. Like I said, I only want the truth to be considered and reflected upon. Thanks for your time and attention, I'll now be going to Broke's less meme-y post to provide some suggestions to fix the problem (might as well xd). Yours truly ~ The Guy
  5. Yesterday
  6. Broke

    I've come to the realization recently that this community and more specifically this video game server, Napoleonic Role Play, is on its way out. The campaigns were a good idea, and they could have potentially saved the server - there's definitely some interest in this old and dead game (a few of my friends recently bought it after they saw me playing it). However, the quality of the administration team has gone down considerably since it started. The original admins who started out the campaign (rather strong, btw) have moved on, and now the events are left in the hands of whoever the fuck manages to log on, and it usually happens to be Chinese, a few edgy JB kids, or one or two people who might actually want to be completely fair and unbiased but are afraid to make their own decisions when a higher ranking admin is online (Usually Chinese is online, since he's an active participant in the campaign and he's one of the highest ranking admins, being senior admin, ex-executive admin) When I was an admin, I would either admin the server OR participate in a campaign battle because I recognize that being committed to one side of the campaign while also acting as a campaign admin (Calling all-charge) would be a severe conflict of interest. Unfortunately, the current admin team doesn't appear to share my beliefs about that. Chinese was acting as campaign admin despite committing to a single side and in doing so, he put all of NRP into the exact situation I tried to avoid when I was an admin. Despite the battle going on for 15 minutes or so and players all calling for all-charge, he thought it best to pull his team back to consolidate and get a clear advantage. Strategically, I fully understand and support what he did. It was a smart move But campaign admins need to be unbiased. Situations like I mentioned above are severe conflicts of interest, and they're always going to cause drama. That's why NRP campaigns need admins who are not invested in the factions themselves, but the success of the campaign/server as a whole. Before we start the development of another campaign, we need to draw clear lines to prevent shit like this from happening again.
  7. Victim The entire CF GUID 0 Suspect Chinese Date 1/26/2020 Text Evidence Abused admin powers during an event by refusing to call an all charge until after the faction that he was on had an advantage. Later, allowed his own faction to use artillery when the other faction had no cannons. After he was informed about the problem, is response was "I'm not changing the map or resetting" Visual Evidence
  8. Last week
  9. Long & Meritorious Admin Service Award takes a Long & Meritorious time to be processed.
  10. Earlier
  11. WaterPolo

    Battle at Neustach

    21:00 CET (20:0@ GMT) Join us for the battle of Neustach on the server Napoleonic role play today!
  12. TichePotato

    @WaterPoloit's been almost two months you piece of shit
  13. WaterPolo


    thank you
  14. WaterPolo

    4th Battle of Kernsmouth

    Join us on the server Napoleonic_Role_Play Saturday, Jan 11, 2020 at 21:00 CET (20:00 GMT) for a large public line battle event! View the progress of the campaign map here: http://nwrp.eu/campaign/#2/2312.0/1712.0
  15. Grandmaster Wootz


  16. Emil


  17. Grandmaster Wootz


  18. Grandmaster Wootz


  19. WaterPolo

    3rd Battle of Kernsmouth

    Join Napoleonic_Role_Play tomorrow, Jan 4th @ 21:00 CET (20:00 GMT) For a large public line battle!
  20. WaterPolo

    5 stars
  21. Grandmaster Wootz


  22. JewishFairy

  23. Chef Boyardee

    Unslaved. Behave
  24. Maréchal


  25. Maréchal


  26. Your Steam Username: [KoJ] Hawkeye Steam Profile URL: 145319232023 What was the in-game name under which you were banned/enslaved?: Hawkeye Were you banned or enslaved?: (Sex)Slaved. When were you banned/enslaved? (Please state the exact time, date and your timezone): I cant remember. Your User ID (use this image to help you find it: i.imgur.com/knwzp6o.png ): 1753876 Have you waited for at least two hours after being banned/enslaved from the server? (This is to ensure that it was not a temporary ban/enslave): One week at least. Name of the Admin who banned/enslaved you: I dont know, they slaved me from the panel. What happened before you got banned/enslaved from the server? Please explain in as much detail as possible: When the Jurek left server with 5 players, i started to rdm four-five people. And apologized for that, then i quitted. Why do you wish to be unbanned/un-enslaved?: I thought i'll never get caught and banned. Im sorry for that, i'll not do that again.
  1. Load more activity
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. By continuing you also accept our Terms of Use and Privacy Policy.